Built to effortlessly handle hundreds, even thousands of players with real-time updates and minimal performance impact. Featuring advanced spatial partitioning, per-job visibility control, customizable blips, item-based GPS logic, and seamless support for ESX, QBCore, and more, this system redefines live tracking for dispatch, law enforcement, and more.
Features Overview
Optimized Performance
Spatial partitioning system with distance-based updates and latency-aware networking for exceptional performance even on large servers.
Real-Time GPS Tracking
Live position updates with smart entity and coordinate blips that automatically switch based on player proximity.
Multi-Job Support
Track unlimited jobs simultaneously with configurable subscriptions. Decide which jobs can see each other's blips.
Customizable Blips
Per-job blip settings including color, scale, sprites, and category. Context-aware vehicle icons for cars, helicopters, boats, and motorcycles.
Item-Based GPS
Optional GPS item requirement with toggle functionality. Players can enable/disable tracking with configurable items per job.
Export API
Exports for job registration and management system for seamless integration with other scripts.
Cross Framework Compatible
Works with ESX, QBCore, Qbox, and others. Fully integrated with duty status and job change events.
Smart Updates
Configurable update intervals with separate near/far player updates. Only transmits data when players move significantly.
Global Visibility Jobs
Configure special jobs like admin or dispatcher to see all tracked players regardless of distance or subscription.
And much more!
Full locale support, automatic sync, heading indicators, and continuous updates with new features.
Dependencies
es_extended OR qb-core OR qbx-core
Used By
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SERVERS
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PLAYERS
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Early access to updates
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